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Strands of Fate - 2nd printing.pdf

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i E i ii 2 nd Printing Produced by: Void Star Games Written by: Mike “Mechalus” McConnell Additional Editing: Mitch A. Williams , Nicholas Warcholak, Kristan McConnell Layout/Background Graphics: Mike McConnell Additional Contributions: Tomi Tonpa Sarkkinen, Alfredo “The Tweaker” Sendín, Rick frws25 Sanders, Trentin “Trechriron” Berge
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    i E    i    ii 2 nd  Printing Produced by:  Void Star Games Written by:  Mike “Mechalus” McConnell   Additional Editing: Mitch A. Williams , Nicholas Warcholak, Kristan McConnell Layout/Background Graphics: Mike McConnell Additional Contributions:  Tomi Tonpa Sarkkinen  ,   Alfredo “The Tweaker” Sendín, Rick frws25 Sanders, Trentin “Trechriron” Bergeron, Brad Radium Osborne, Mitch “mitchw” Williams, Leland Dutro, Grant DigitalMage Erswell Additional Art: Daniel Kemler, Mike McConnell, Sade, LPJ Design, Joe Calkins (Cerberus Illustration), Nolan Segrest Primary Playtesters:  Leland Dutro, Rob Stroud, Wes Brown, Joseph Munn, Tomi Tonpa Sarkkinen, Alfredo “The Tweaker” Sendín, Brad Radium Osborne, Rick frws25 Sanders, Clay “Hjorimir” Vernon, Mitch “mitchw” Williams, Dirk Deep_Flow Keienburg,, Scott Saint&Sinner Acker, Marko Bernd Wenzel, Christopher nighthawk May, Andrew Gylthinel Day, Mark Warden Jones, Jeremy Hida Jiremi Puckett, Heath sirglandon Glandon, Special Thanks: To my wife, Kristan, for putting up with my late night tossing and turning, evenings locked in the office, and for being a wonderful sounding board for my crazy rambling. To Rob and Leland for tossing dice with me and helping me shape this thing into something real. And thanks to my loyal forum playtesters, especially Tomi, Alfredo, Rick and Mitch. You guys kept me going when I felt like quitting and gave me encouragement when I needed it the most. This book would not exist without you. Visit Our Home Page at: www.voidstar.me SYSTEM LICENSE   OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 1. Definitions: (a)”Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b)”Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)”Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) “Product Identity” means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, Prologue – Credits/License    iii thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f ) “Trademark” means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee in terms of this agreement. 2. The License:  This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. 3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. 4. Grant and Consideration:  In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content. 5. Representation of Authority to Contribute: If You are contributing srcinal material as Open Game Content, You represent that Your Contributions are Your srcinal creation and/or You have sufficient rights to grant the rights conveyed by this License. 6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any srcinal Open Game Content you Distribute. 7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. 8. Identification:  If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. 9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content srcinally distributed under any version of this License. 10 Copy of this License:  You MUST include a copy of this License with every copy of the Open Game Content You Distribute. 11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. 12 Inability to Comply:  If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. 13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. 14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. 15 COPYRIGHT NOTICE Open Game License v 1.0 © 2000, Wizards of the Coast, Inc. Fudge System 1995 version © 1992-1995 by Steffan O’Sullivan, © 2005 by Grey Ghost Press, Inc.; Author Steffan O’Sullivan. FATE (Fantastic Adventures in Tabletop Entertainment) © 2003 by Evil Hat Productions LLC; Authors Robert Donoghue and Fred Hicks. Spirit of the Century © 2006, Evil Hat Productions LLC. Authors Robert Donoghue, Fred Hicks, and Leonard Balsera. The Dresden Files Roleplaying Game: Volume 1: Your Story and The Dresden Files Roleplaying Game: Volume 2: Our World © 2010, Evil Hat Productions LLC. Starblazer Adventures © 2009, Cubicle 7 Entertainment Ltd. Strands of Fate © 2010, Void Star Games For purposes of this license, the following things are considered to be Product Identity in addition to anything covered in section 1, above: Any maps, layout, characters, “color” quotations and dialogue, names, and examples. Any and All descriptions of Power Advantages in Chapter 5 are Product Identity, but may be reprinted for free for non-commercial purposes, and may not be included in any professional publication without written authorization from Void Star Games. For purposes of this license, the following things are considered to be Open Game Content in addition to anything covered in section 1, above: all rules mechanics, excluding the Power Advantages described in Chapter 5.  
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